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	<title>Comments on: Accessibility patterns</title>
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	<link>http://kid666.com/2007/01/09/accessibility-patterns/</link>
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		<title>By: eelke folmer</title>
		<link>http://kid666.com/2007/01/09/accessibility-patterns/comment-page-1/#comment-60976</link>
		<dc:creator>eelke folmer</dc:creator>
		<pubDate>Tue, 01 May 2007 05:14:33 +0000</pubDate>
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		<description>I defined some accessibility patterns for games already. See http://www.helpyouplay.com</description>
		<content:encoded><![CDATA[<p>I defined some accessibility patterns for games already. See <a href="http://www.helpyouplay.com" rel="nofollow">http://www.helpyouplay.com</a></p>
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		<title>By: Kid666 Blog &#187; Blog Archive &#187; Escape from the JAWS of inaccessibility</title>
		<link>http://kid666.com/2007/01/09/accessibility-patterns/comment-page-1/#comment-58598</link>
		<dc:creator>Kid666 Blog &#187; Blog Archive &#187; Escape from the JAWS of inaccessibility</dc:creator>
		<pubDate>Sat, 20 Jan 2007 00:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.kid666.com/blog/2007/01/09/accessibility-patterns/#comment-58598</guid>
		<description>[...] Developers are not assistive technology experts. Asking them to test their code in assistive technology will just lead to false conclusions. Instead what we need is quality information which explains how assisitve technology works on a theoretical level, and then how is functions in practice. Through these explanations and expirement a body of work can be built up to give developers the tools to build for assistive technology without having to test for themselves. We come back to accessibility patterns. [...]</description>
		<content:encoded><![CDATA[<p>[...] Developers are not assistive technology experts. Asking them to test their code in assistive technology will just lead to false conclusions. Instead what we need is quality information which explains how assisitve technology works on a theoretical level, and then how is functions in practice. Through these explanations and expirement a body of work can be built up to give developers the tools to build for assistive technology without having to test for themselves. We come back to accessibility patterns. [...]</p>
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